Dungeons and Dragons: Choosing a Paragon Path
We’ve made it to level 11! Which means it is time to level up and choose a paragon path. I finally have my own set of D&D Books, so I was able to take my time and read as I was leveling up this time, instead of rushing through it and just picking stuff. I chose to be a Time Bender, because my character already has a lot of telekinetic powers and that path suits telekinetic. Also, because I want to be the Doctor.
Going through the books has given me a much better perspective on what goes into making a character. When I created the character I’m playing now, our DM created her for the most part. Played off of the strengths already in the group, and where I could fit in. Everyone was already at level 9 when I got there and I just wanted to get set up and get started. As a result, I’m not particularly attached to my character. For a comparison, I started playing Mass Effect and I am completely attached to my Shepherd and the relationships I have with my crew. I have a clear vision of who I am and who I want to be. I don’t experience this with my D&D character.
I don’t know when we restart with new characters, but when we do I’m definitely going to spend more time putting her together. Building her strengths and balancing her weaknesses. Have a defined personality, and know who she is. I think that would give me much more of a personal stake in the game and make it a lot more fun to play.
Many guys I know like to have semi-weekly poker games. I wish I had enough people to host a D7D game weekly, that would be a blast.